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Vault 101 social experiment
Vault 101 social experiment















Almodovar used the fear surrounding the Wasteland and the missing Overseer to initiate his plan to lock the Vault for good, but not before letting in a physician and his child. This soon led to Almodovar's core belief being that Vault 101 should isolate from the rest of the world.Īt some point during Almodovar's adult life, Vault 101's previous Overseer went missing in the Wasteland, and Almodovar stepped up, meeting very little resistance from the rest of the Vault. However, Almodovar's parents would constantly remind him that the outside world was dangerous, a place to be feared. Dwellers would leave the Vault during the day, scavenge and learn what they could, and return for safety during the night. Almodovar grew up in Vault 101 during the days in which outside exploration was simply part of everyday life. Jacoren is not unlike Fallout 3's Alphonse Almodovar, the Overseer of Vault 101. But upon learning of Jacoren's decision to exile the Dweller, the populace of Vault 13 turn on him, and put him on trial, eventually finding him guilty and sentencing him to death for keeping his citizens blind. The Vault Dweller succeeds, and returns to Vault 13, only to be met with Jacoren at the door who refuses the Dweller's entry, believing that their knowledge of the world is too dangerous, that they could influence other Vault dwellers to leave the bunker, thus rendering Vault 13's experiment a failure. Upon learning on the new Super Mutant faction, Jacoren tasks the Vault Dweller with finding the Super Mutant's home, and eliminating their leader, along with the ability to create more Mutants.

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Once the Vault Dweller finds the chip and returns, Jacoren asks for a full report on the outside world.

vault 101 social experiment

But, due to a water purification chip malfunction, Jacoren must send a Vault dweller to retrieve a new one.

vault 101 social experiment

In the first Fallout game, Jacoren, the Overseer of Vault 13, has his own role in the program, to keep his Vault locked and isolated from the rest of the world for 200 years.















Vault 101 social experiment